Flash 8 - Icon Engine 1.5 extends BitmapData by Theodore Patrick
This example ports the Icon Engine format to use BitmapData in Flash Player 8. Using BitmapData, the rendering of icons is over 60 times faster and the icons are reusable without rendering.
Open Example SWF in a New Window
This example is available with full source and documentation within Flex® by Example.
More to come.
Ted :)


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